New Perspectives HTML5 and CSS3: Comprehensive
Patrick M. Carey, "New Perspectives HTML5 and CSS3: Comprehensive, 7th Edition"
ISBN: 1305503937 | 2017 | PDF | 872 pages | 67 MB


Now you can master Web page design as you learn from the unique, hands-on approach found in NEW PERSPECTIVES HTML5 AND CSS3: COMPREHENSIVE, 7E. Each tutorial in this complete book challenges you to put into practice the concepts you have just learned.

Designed for Use: Create Usable Interfaces for Applications and the Web
Designed for Use: Create Usable Interfaces for Applications and the Web by Lukas Mathis
English | 7 Apr. 2016 | ASIN: B01FRIOYEM | 325 Pages | AZW3 | 6.02 MB


This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You'll find out how to design applications and websites that people will not only use, but will absolutely love. The second edition brings the book up to date and expands it with three completely new chapters.

Creating Web Animations: Bringing Your UIs to Life
Creating Web Animations: Bringing Your UIs to Life by Kirupa Chinnathambi
English | 20 Mar. 2017 | ASIN: B06XRMMG64 | 210 Pages | AZW3 | 4.92 MB


Thanks to faster browsers, better web standards support, and more powerful devices, the web now defines the next generation of user interfaces that are fun, practical, fluid, and memorable. The key? Animation. But learning how to create animations is hard, and existing learning material doesn’t explain the context of the UI problem that animations are trying to solve. That’s where this book comes in.

Hello Design World: A visual web design guidebook for developers
Hello Design World: A visual web design guidebook for developers by Mason Gentry
English | 19 Mar. 2017 | ASIN: B06XQRY9ST | 157 Pages | PDF | 8.37 MB


You open Photoshop and stare at the blank screen. You click around, making rectangles but it doesn’t look right, and it doesn’t feel right. This isn’t the first time. You’ve tried teaching yourself design and started small practice projects. But you always second guess your work because you don’t have the proper background. So even when you do make progress, you question whether it looks good.

White Space Is Not Your Enemy: A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
White Space Is Not Your Enemy: A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design by Kim Golombisky
English | 27 Sept. 2016 | ISBN: 1138804649 | 312 Pages | EPUB/PDF (conv) | 30.13 MB


White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats?from web to print. Sections on Gestalt theory, color theory, and WET layout are expanded to offer more in-depth content on those topics. This new edition features new covering current trends in web design?Mobile-first, UI/UX design, and web typography?and how they affect a designer’s approach to a project. The entire book will receive an update using new examples and images that show a more diverse set of graphics that go beyond print and web and focus on tablet, mobile and advertising designs.

An Introduction to HTML5 Game Development with Phaser.js
Travis Faas, "An Introduction to HTML5 Game Development with Phaser.js"
English | ISBN: 113892184X | 2017 | 276 pages | True PDF | 78 MB


Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern javascript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize javascript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Responsive Web Design Toolkit: Hammering Websites Into Shape
Ken Tabor, "Responsive Web Design Toolkit: Hammering Websites Into Shape"
2015 | ISBN-10: 1138798770 | 232 pages | PDF | 8 MB


Responsive Web Design Toolkit: Hammering Websites into Shape focuses on the nuts and bolts of responsive web design, showing you how to better build and how to debug websites that use the responsive technique. This book guides you through the technology that programmers use to build, test, and debug responsive websites. Covering what engineers do, how localhost can help, and DIY-testing, this book shows technically-minded designers how to create digital objects that lead to shorter development times, quicker testing cycles, and more insight into users and their mobile devices, ultimately leading to better products.

RESTful Web Clients: Enabling Reuse Through Hypermedia
Learning Client Hypermedia: Enabling Client Applications with the Power of the Web by Mike Amundsen
English | 25 Feb. 2016 | ISBN: 1491921900 | 275 Pages | EPUB/PDF (conv) | 14.78 MB


Web-based REST and Hypermedia services are becoming more common every day, but very few client libraries take advantage of these powerful API features—mostly because the techniques and patterns needed to create successful hypermedia clients have been ignored. Yet, when done right, hypermedia-based client applications exhibit more stability and flexibility than typical one-off custom client code.